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        "summary": "触觉集成方式消融(固定π0.5骨干):不给触觉<原始触觉图像拼接<原始触觉图像喂给动作专家<NeoForce力场喂给动作专家,平均渐进得分从38.1%升到47.5% validates 核心主张:转移监督必须直接塑造生成动作的那个主干,外挂和当上下文都不行",
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        "title": "T-Rex：触觉为何要单独建模",
        "url": "https://haiguangboy.com/posts/t_rex_tactile_reactive_dexterous_manipulation",
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        "summary": "T-Rex：触觉为何要单独建模",
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      {
        "paper_id": "pose_aware_modeling_to_mitigate_pose_related_artifacts_in_tactile_gloves_2026_07",
        "title": "手套触觉读数里混着手的姿态",
        "url": "https://haiguangboy.com/posts/tactile-glove-pose-artifacts",
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        "summary": "触觉传感器是视觉式(camera-based visuo-tactile):弹性感应层受力形变,内置相机拍下纹理位移,再学一个逆映射把图像还原成力场,而不是直接把原始图像当触觉表示用 validates 又一次'直接拼接会更差':这次的解释是模型学错了映射方向",
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    "text": "跟TacWAM对比最尖锐:TacWAM说未来触觉只能做训练期监督、不能进部署期动作输入,这篇消融却显示把力场喂给部署时的动作专家收益最大——两边给出相反答案;不过TacWAM那条\"触觉存在结构性时间歧义、单帧不够\"的诊断,这篇的力场表示专门在片段内聚合时序上下文来应对,算是间接认领了同一个问题。跟T-Rex是同一路线:触觉需要专门的异步处理、机械拼接无效,这篇没把原始触觉图像直接拼进策略,是同一判断的又一次独立印证;T-Rex真机12项任务成功率65%、比最强基线高出30个百分点,这篇量级更大,10项任务、3万+小时数据。跟N0-VTLA是同一脉络延续:两篇用同一个NeoReal基准,N0-VTLA当时47.2%对π0.5的29.4%,这篇扩到10任务、把π0.5拉到26.5%——但也继承了N0-VTLA同样的局限:评测主要在自建基准上做,强依赖自研传感器和自建数据管线。"
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